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Sprint projectJan 12, 2026United Kingdom

Goodhart's Village: Using LLM-Mafia to Study Deception

James Sykes, Sabina Gulcikova · Team Sabina and James

Submitted to AI Manipulation Hackathon. Sprint projects are early-stage work by participants, not Apart Research publications.

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The social deduction game Mafia centres on reasoning under information asymmetry, where an informed minority must mislead an uninformed majority, making it a useful setting for studying deception in large language models (LLMs). Although LLMs have seen rapid progress in areas such as reasoning and language understanding, their ability to engage in social reasoning under uncertainty remains poorly understood. In this work, we study deceptive behaviour in a six-player implementation of the full Mafia game, extending prior work based on a simplified variant. By varying behavioural instructions from strict honesty to a “win at all costs” objective, we examine how explicit prompting interacts with the structural demands of adversarial roles. Comparing agents’ private reasoning with their public statements, we find that Mafia agents display consistently high levels of deception even when instructed not to lie, while cooperative roles adapt their behaviour more flexibly in response to perceived threat. Overall, the results suggest that role structure and game incentives dominate behavioural prompting, supporting Mafia as a useful benchmark for analysing deception and social reasoning in LLMs.

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How much would this matter for AI safety if it worked? How innovative is it? For scores of 4-5: is this actually new to the field, or replicating recent work?

Scoring guide
  1. 1Negligible. No clear problem addressed, or no meaningful novelty.
  2. 2Limited. Addresses a real problem but with a generic or well-trodden approach. Incremental at best.
  3. 3Moderate. Clear problem with a reasonable approach; some novelty in framing or method beyond routine application of existing tools.
  4. 4Significant. Important problem with an original approach, or identifies a neglected problem area. A valuable contribution others could build on.
  5. 5Exceptional. Tackles a critical AI safety problem with a genuinely novel approach, or opens a new research direction. Clear theory of change. You'd be excited to share this with researchers in the area.

How sound are methodology, implementation, and findings?

Scoring guide
  1. 1Seriously flawed. Methodology broken, results uninterpretable, or implementation doesn't work.
  2. 2Weak. Approach has significant gaps: missing validation, flawed experimental design, or incomplete implementation.
  3. 3Competent. Technically solid given the short duration. Methodology makes sense, results are interpretable, limitations acknowledged, work builds toward clear conclusions.
  4. 4Strong. Thorough methodology with convincing validation. Results clearly support conclusions. Immediately useful for future work.
  5. 5Exceptional. Ambitious scope executed rigorously. Surprising findings, novel methods, or unusually robust validation.

How clearly are work, findings, and impact potential communicated?

Scoring guide
  1. 1Incomprehensible. Cannot determine what the project is actually claiming or doing.
  2. 2Hard to follow. Key information buried, missing, or diluted by excessive length. Significant effort to extract main points.
  3. 3Clear enough. Can understand the problem, approach, and results without undue effort. Core content clearly present: problem, method, findings, limitations.
  4. 4Well presented. Easy to follow, well-structured, appropriate level of detail. Target audience would get it quickly.
  5. 5Exceptionally clear. A pleasure to read. Complex ideas made accessible. Could serve as a model for how to present this type of work.

  1. This is a fascinating investigation into Goodhart’s Law. The 4x4 Behavioral Matrix is a brilliant way to operationalize the tension between safety prompts and game incentives, and the 'Deception Floor' finding effectively highlights how brittle current alignment techniques can be in adversarial settings. I would love to see this implemented on a larger sample size to confirm that the heatmaps represent a genuine trend rather than game noise. Moving forward, employing a stronger model as the judge would also strengthen the results by minimizing potential self-evaluation bias. The serendipitous finding about agents hallucinating meaning from API 503 errors was a great catch - definitely a failure mode worth formalizing!

    Great work overall.

Cite this project

@misc{sykes2026goodharts,
  title = {{Goodhart's Village: Using LLM-Mafia to Study Deception}},
  author = {James Sykes and Sabina Gulcikova},
  year = {2026},
  month = jan,
  note = {Submitted to AI Manipulation Hackathon, an Apart Research Sprint},
  howpublished = {\url{https://apartresearch.com/sprints/projects/goodharts-village-using-llmmafia-to-study-deception-9jo6}},
  url = {https://apartresearch.com/sprints/projects/goodharts-village-using-llmmafia-to-study-deception-9jo6}
}

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